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CURRICULUM
VITAE
Summary
- Interdisciplinary
and versatile professional with substantial expertise in user research,
Internet/multimedia design and development, e-learning/educational
design, games and simulations, user experience/usability, and
project/program management.
- Significant
qualitative and quantitative research experience in academic and
commercial settings.
- History
of conceiving and implementing compelling and user-friendly solutions,
from large commercial initiatives to commercial and educational games
and simulations.
- Internationally-recognized,
recipient of numerous industry awards. Considerable academic participation
as published author, invited speaker and reviewer for various international
conferences and publications.
- Excellent
communication and interpersonal skills; passionate, responsive and
effective contributor with strong leadership skills.
Education
Doctor of Philosophy, Screen
& Media Studies (Post-graduate Games Research Lab)
The University of Waikato, New Zealand, expected 2007
Master of Science, Education, option in Online Teaching and Learning
California State University Hayward, 2003
Graduate Certificate, Online Teaching and Learning
California State University Hayward, 2002
Bachelor of Arts, Socio-cultural Anthropology
The University of California at Berkeley, 1993
Professional
Experience
User Researcher
Excell Data at Microsoft Game Studios, Redmond, Washington
2006 - Present
Working with Games User Research, responsible for designing
and conducting research studies for a variety of game titles, including
console, PC (single player, multiplayer and massively multiplayer) and casual
games. Design and run usability, playtest and ethnographic studies (lab and
field studies), conduct focus groups and interviews, as well as analyzing and
disseminating results and recommendations to development teams.
e-Learning Solutions Director/Strategic
Consultant
Synapsys NZ, Ltd, Christchurch, New Zealand
2003 - 2005
Clients: New Zealand
Ministry of Education, Air New Zealand, Landcare Research, Tertiary Alliance
of New Zealand, designindustry, Christchurch Polytechnic Institute of
Technology.
Led multi-disciplinary project teams in the design and
development of effective learning solutions utilizing a range of media,
including game/simulation-based resources. Designed and managed research
projects, encompassing learner profile analyses and evaluation of
education/training programs. Provided consulting services to organizations in
the areas of training strategy & audits, solutions development, and
product/service positioning. Developed and presented seminars/workshops on
e-learning topics.
Senior Producer/Director, Customer Experience
MTS, Inc dba TowerRecords.com –
Sacramento, California
2000 - 2002
Via intensive customer,
usability and market research efforts, identified several key customer-driven
initiatives and drove company-wide effort to revamp under-performing
e-commerce site in the areas of search, browse, merchandising, product
recommendations and analytics. Managed cross-functional teams, vendor
relationships, and frequently liaised with senior management, market research
firms, marketing/PR, and legal staff. Achieved overwhelmingly positive
customer feedback, improvements in business metrics, and industry awards and
kudos.
Director, Human Experience
4th Revolution (now Wirestone) --
Sacramento, California
1998 – 2000
Managed cross-functional teams
and multiple stakeholders on client engagements ranging from educational
sites to robust database-driven sites utilizing a variety of 3rd-party
technologies. Won several industry awards for internal and client work. Developed
and managed partner relationships with systems integrators, translation
companies, educators, research firms and analysts. Led and documented
internal and client research, strategy and requirements efforts.
(1993-1997: additional Internet and technology management
experience)
Other
Experience
Lecturer, Mass Communication and
Journalism
The University of Canterbury, Christchurch, New Zealand
2005
Development and teaching
of media audiences course for second year communication students.
Content/Consulting/Advisory Roles
1997 - Present
Publications and Presentations
Romero, Hopson & Galarneau (2007) User Research for
Online Games, Online Game Development Conference (OGDC), Seattle, WA
Galarneau, Lisa (in press) Productive
play: Participation and learning in digital game environments.
International Journal of Advanced Technology for Learning (Digital Games
Based Learning).
Galarneau, Lisa and Mark Chen (in press) Play my way: The politics of
cooperation in massively multiplayer online games. In Play and politics.
Douglas Thomas, Joshua Fouts and Shawna Kelly (Eds.)
Galarneau, Lisa and Melanie Zibit. (2006)
Online games for 21st century
skills . In Games
and simulations in online learning: Research and development frameworks. David Gibson, Clark Aldrich, Marc Prensky (Eds.)
Galarneau, Lisa (2005) The power of perspective: Games
and simulations for transformative learning. Games * Learning
* Society Conference, Madison, Wisconsin.
Galarneau, Lisa (2005) Authentic learning experiences through play:
Games, simulations and the construction of knowledge. Digital Games
Research Association (DiGRA), Vancouver, Canada.
Galarneau, Lisa (2005) Spontaneous communities of learning:
Learning ecosystems in massively multiplayer online games. Digital Games
Research Association (DiGRA), Vancouver, Canada.
Galarneau, Lisa (2004)
The eLearning Edge: Leveraging interactive technologies in the design
of engaging, effective learning experiences, e-Fest 2004, Wellington, New
Zealand.
Galarneau, Lisa (2004) Industry/education
collaboration in New Zealand. Association of Staff in Tertiary Education (ASTE),
Wellington, New Zealand.
Galarneau, Lisa (2003)
The future of online learning. [unpublished master’s thesis], School of
Continuing and Distance Education. California State University, Hayward
Newman, James and Iain Simons, Eds. (2004) Difficult
questions about videogames. [contributor] London: Public Beta
Media
& Recognition
National Public Radio New
Zealand
Breakfast (New Zealand)
The
New Zealand Listener
BBC Radio Scotland
Tech TV's Internet Tonight
NPR's Marketplace
The New York Times
The St. Petersburg Times
The New Zealand Herald
Destination
CRM
InfoWorld
CIO Magazine
The Webby Awards
DesignInteract
Web
Marketing Association
The Dottie
Awards
Home * Bio * Research * Publications/Presentations
* CV
Contact:
lisa [AT] socialstudygames [DOT] com
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